This program was coded by Tax of Gnu Design in 1992.
Gnu Packer Version 1.2
Welcome to Gnu Packer Version 1.2
---------------------------------
Release Date: Sunday the 24-05-1992
Coding by Tax
Graphics by Sportsman
The cruncher method is still the same, so the decruncher source are the same
as in V1.1.
I have got a new address, so if you want to contact me, then write to:
Thomas Neumann
Kongensgade 78
3550 Slangerup
Denmark
That's all, see the doc file if you want to see want happend from V1.1 to
V1.2.
Press the RETURN key to start crunching....
** Break
Would you like to see a directory? (Y/N/Q/Cr=No):
Enter Start Address: $
Enter End Address : $
INPUT ERROR!!! End Address less than Start Address or address is odd.
Not enough memory!!!
Buffer allocated from $00000000 to $00000000
Select Efficiency:
1. Wheeeee! It's FAST!
2. Pretty darn quick
3. Just about average compression
4. This one squeezes 'em together a little harder
5. Wow! Maximum overdrive compression!
Enter Efficiency (1-5):
Illegal Efficiency, try again...
Byte crunch buffer before the hard cruncher (Y/N/Q/Cr=Yes)?
Now you can read as many files as you want, just enter their types, filenames
and loading addresses. To end reading, just press return on an empty line
to the file type question.
Enter file type, or press return to start crunching.
R = Reconfigure O = Object file B = Binary file D = Directory Q=Quit:
Enter filename:
Enter load address: $
Address is out of range, try again...
Error while reading from file!!
File not found, try again...
File loaded from $00000000 to $00000000
WARNING: File ended out of range!!!
WARNING: File will end out of range!!!
Can't relocate file, bad hunk structure!!!
Enter directory path:
Press The ESC key to stop showing the directory.
Volume:
Bytes Free: $00000000
------------------------------------------------------------------------------
$00000000
(Dir)
Can't find path!!!!
Press RETURN for more or ESC to break.
Hunk name Start End Length
---------------------------------------------
$00000000
Hunk_Unit
Hunk_Name
Hunk_Code
Hunk_Data
Hunk_BSS
Hunk_Reloc32
Hunk_Reloc16
Hunk_Reloc8
Hunk_Ext
Hunk_Symbol
Hunk_Debug
Hunk_End
Hunk_Overlay
Hunk_Break
Crunching, please wait....
Press both mouse buttons to stop crunching.
Scanning buffer....
Pass 1....
Pass 2....
Bytes Left: $00000000 Bytes Won: $00000000
Start End Length
------------------------------------------------
Decrunched | $00000000 | $00000000 | $00000000 |
Crunched | $00000000 | $00000000 | $00000000 |
Gained: 00.00%
Press RETURN to continue.
User break, crunching stopped....
Buffer overflow, crunching stopped!!!
Out of memory, can't crunch!!!
Please, enter a function:
R = Reconfigure Q = Quit:
Now you can save the crunched data. Enter file type.
Please, enter file type:
R = Reconfigure O = Object file B = Binary file D = Directory Q = Quit:
Enter Effect Number:
1. None
2. Background Color
3. Text Color
4. Color 2
5. Pointer Color 1
6. Pointer Color 2
7. Pointer Color 3
Enter number (1-7):
Illegal Effect number, try again....
Enter JMP Address: $
Address is out of range, try again....
Object file in one or two segment(s) (1/2)?
Illegal number, try again....
Write Data Header (22 Bytes)....
Write Object Header (664 Bytes)....
Write Object Header (628 Bytes)....
Write Data....
Write Object Data....
Error while writing to file!!